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Messages - jeric01

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Well Done to both.
They are really nice!

Resolved Reports / Weapon Description
« on: July 19, 2020, 02:00:36 PM »
Type of report:
Item Bug

Bug Description:
It seems a completely wrong description. It doesn't give the stat shown, the slot in not there.

[Optional] At which particular part did the bug start occurring?:

[Optional] How can the bug be reproduced by GMs/other players?:

[Optional] Screenshot(s):

Implemented / Re: Punching Bag/Dummy
« on: June 21, 2020, 05:06:37 AM »
Here is my suggested location.
But yeah anywhere would be ok, we just want to have the dummy, and thats the main thing.

Nice updates! 👏

Oh no! Someone gonna have a flying penguin now too!

Implemented / Punching Bag/Dummy
« on: June 18, 2020, 02:50:18 PM »
Type of Suggestion:

Suggestion Details:
Have a dummy in town where people can test out stuff or just hit for fun.  Ideally in town prontera, as plenty of people just hang around in there.

How this suggestion would benefit ReverieRO:
More activity in town.

Archive / Re: Summer Screenshot Event (Through June 20th)
« on: June 12, 2020, 08:39:13 AM »
Me and the Penguin!

Suggestions & Ideas / Re: Command @storeall
« on: June 01, 2020, 01:55:02 PM »
Hi there! Thank you for your suggestion. To be honest, it seems a bit out of place for me to implement a command that stores all items at once while not having the command that stores items individually (@storage).

I'm interested for more feedback on the matter. As things stand now, I'm leaning towards not processing this one.
Thanks for the response.
As I remember from other servers when using the @storeall, it basically just bring all the items to storage in less than a second, we are not able to keep it open, or try to get something from it.
Another option is having it only useable while the storage is open.
If not it's fine.

Suggestions & Ideas / Command @storeall
« on: June 01, 2020, 08:09:18 AM »
Type of Suggestion:

Suggestion Details:
All items/equipment(not Character bound item) in the character inventory in will be put in Account storage when the command @storeall is used.

How this suggestion would benefit ReverieRO:
It will help people to quickly put items in the storage.

Rejected / Re: Double attack on Critical hits
« on: May 08, 2020, 04:44:06 AM »
I would like that. It's gonna be big power up for auto attack classes, and we would see some more variety of builds. If it ever implemented and found its too powerful just adjust or nerf them bits by bits, before we get to the point of removing it.

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